Archive

Mini06 - Back from Japan and SotC Up Next!

Hey there!

Well, I’m back from Japan and the trip was a blinding success! Much to see and much to do, but now that I’m back… there is still much to see and much to do!

Thanks so much to everyone who stayed subscribed through the show’s hiatus, but now it’s back! Woot!

Up next, we have Episode 22, on Sony and Team ICO’s release of “Shadow of the Colossus,” which came out in 2005. It’s for the PS2 and the score was written by composer Ko Otani! If you want to hear more about this month’s episode, check out the podcast ;)

Cheers as always,
Kenley

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21 - Professor Layton and the Musical Podcast

Hello, listeners!

After a long break from ITS, it’s back with Episode 21, studying the 2008 release of “Professor Layton and the Curious Village!” It’s developed by the folks at Level 5 and scored by Tomohito Nishiura!

In this episode, we study concepts like the waltz, variations on the beat as well as the historical style of “bal-musette,” which took place in turn-of-the-century France (turn of the 19th-century, not the one that just passed!).

The trailer is below:
http://www.gametrailers.com/player/29896.html

Also, two examples used in the episode aren’t cited, so I’ll cite them here:

“Tiger Track” from “Eureka SeVeN OST” and it’s performed by KAGAMI.
“Variations on a Rollicking Tune” by Jack Sirulnikoff

Alright, enjoy the show!
Kenley

shownotes

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20 - The Music of the Mushroom Kingdom

Good evening, everyone! I hope that everyone is excited for Episode 20 of “Into the Score!” It’s been a while coming, but for some crazy reason, this episode took me a long time to write, even though it’s 1/4 of the length of the last episode! In which case, it’s here and I hope that everyone is pumped!

In tonight’s episode, we engage the 1996 collaboration of Nintendo and Square for their SNES release of “Super Mario RPG: Legend of the Seven Stars” with a terrific score by Yoko Shimomura! While the game has a ton of terrific original music, we largely study the quotation of the older musical themes in this new game… linking the old with the new!

This release is also correlated with the SM:RPG tribute album “Heavy Troopa is Ready to Launch” put on by GameMusic4All.com and it’s definitely worth checking out! For tonight’s arrangement portion, we hear from Jeremy Robson and his 3-piece medley for orchestra called “Three Mushroom Dances.”

Enjoy, it’s a good’er!
Kenley

Enjoy and always remember to leave comments!
Until next time!

PS: Information on Yoko Shimomura’s bio was taken from the wiki on her, found here:
http://en.wikipedia.org/wiki/Yoko_Shimomura

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19 - Arias of Balance and Ruin (Take 2)

So… something happened with the last audio file and post… not really sure what, but the ending was cut off for some reason, so I’m just going to re-post the show and I really hope this works!”

Thanks,
Kenley

“Good evening, listeners of video game music! I hope that you really enjoy this episode, as it’s on my favourite VGM score of all-time, Square’s 1994 release of “Final Fantasy VI” with an epic, evocative and memorable score by Nobuo Uematsu! In this episode, we study character themes, also called “leitmotifs” and how influential they are in the score. We also see how Uematsu has taken these themes and changed their meaning according to how he’s arranged them… quite interesting stuff!

Also, lots of arrangements as well as a guest who is a phenom of a vocalist! Her name is Jillian Goldin and she is a judge at OverClocked ReMix, a ReMixer herself and also has a new album coming out on Earth Day of 2008! That’s next week! Also, she used to host VGDJ, which is the podcast that got me podcasting… quite important stuff! She’s great!

Go check her out here: http://www.jilliangoldin.com! Please buy her album, it’s wonderful.

Also, forgive the overwhelming number of “Terra”s in this episode… it’s a bit extreme and I didn’t realize it until it was done. Also, the editing isn’t as good as it usually is, heavy time constraints and even now as I’m posting this, I’m in Banff, AB, Canada with my Senior Band and Choirs… quite busy!

Enjoy and leave comments! :)
Kenley

shownotes

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19 - Arias of Balance and Ruin

Good evening, listeners of video game music! I hope that you really enjoy this episode, as it’s on my favourite VGM score of all-time, Square’s 1994 release of “Final Fantasy VI” with an epic, evocative and memorable score by Nobuo Uematsu! In this episode, we study character themes, also called “leitmotifs” and how influential they are in the score. We also see how Uematsu has taken these themes and changed their meaning according to how he’s arranged them… quite interesting stuff!

Also, lots of arrangements as well as a guest who is a phenom of a vocalist! Her name is Jillian Goldin and she is a judge at OverClocked ReMix, a ReMixer herself and also has a new album coming out on Earth Day of 2008! That’s next week! Also, she used to host VGDJ, which is the podcast that got me podcasting… quite important stuff! She’s great!

Go check her out here: http://www.jilliangoldin.com! Please buy her album, it’s wonderful.

Also, forgive the overwhelming number of “Terra”s in this episode… it’s a bit extreme and I didn’t realize it until it was done. Also, the editing isn’t as good as it usually is, heavy time constraints and even now as I’m posting this, I’m in Banff, AB, Canada with my Senior Band and Choirs… quite busy!

Enjoy and leave comments! :)
Kenley

shownotes

icon for podpress  19 - Arias of Balance and Ruin: Play Now | Play in Popup | Download