15 - Arias and Laments; Rondos and Symphonies

After a brief (though unplanned) hiatus from podcasting, “Into the Score” returns with Episode 15, studying musical themes and practices that span the 19-year run of Konami’s “Castlevania” series.

Also in this episode, we study the influence the influence of Gothic and Romantic music and culture on the games as well as their ongoing prevalance in subculture today. We look at the importance of folklore, mysticism and the supernatural in the ongoing feud between the Belmont Clan and the Dark Lord himself, Count Dracula.

There is particular focus on the first two “Castlevanias” as well as “Symphony of the Night,” which was released in 1997 for the Sony PlayStation. The composers of choice for the show are Kukeiha Club and Michiru Yamane - how did they approach the scores of the series? How are they same? How are they different?

Only one way to find out…

There is also a supplementary image regarding the focus on style and structure versus emotion and evocation in Western Music. That image can be found right here.

Enjoy the episode and always feel free to leave a comment!

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3 Responses to “15 - Arias and Laments; Rondos and Symphonies”


  1. 1 Doug

    I’m liking the podcast, nice work keep it up.

  2. 2 aaron

    great show as always kenley, really enjoyed this and learned a lot about the baroque period! i’m pretty excited about starcraft music :D

  3. 3 maelkashishi

    I always lament the uniformity of the series. I haven’t played much (nor many) of the games, but they seem not to reflect the changing times, including in their music. This could be so great, studying how the scores morph through the “ages”, but I guess there is no such thing happening in the series?

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