This episode, we study Yoko Shimamura’s score to the Kingdom Hearts series! We also look at safety/danger state music and polythematicism!
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This podcast seeks to be an in-depth and academic look at video game music, exploring the composers, the pieces and the games that they're written for!
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Nice analysis of what makes the score work. A thing I could not determine: does Shimomura use the device of starting off a world with a known song and then using the instruments or some of them for the other songs? I do not know many of the songs from Disney movies, so I could not tell, it only struck me someplace that the world clearly started with the theme from the movie (Winnie and some other place)
Off-topic: Whatever means Kingdom Hearts? Is it me or is this a kind of strange title (well, in the light of Square latest stroke-of-genius game name “Infinite Undiscovery” not as much). I ask as there is also a song some people might have heared of that is supposedly called “Dancing Mad”, which also doesn’t sound very English to me… what is up with that? With the latter I guessed that it was a way to translate the Kenji or dunnowhats directly that made up the original title, but with KH, well: don’t they use the Latinized English titles like they do in, say, the Neon Genersis Evangelion logo?
Finally, in wiki and show we learn that “she [Shimomura] often pretended to be composing her own music by playing the piano randomly”. Well, didn’t we all? Well at times not pretending, and I like collaging monophone melodic lines for minutes on end in my head and on my voice (to the best of my quasi-non-abilities) even today sometimes.